搜索结果: "toys"
生成一张图像,展示该动物被简化并变形为动漫风格的毛绒玩具(材质为短绒、触感柔软的聚酯针织布),放置在 UFO 捞娃娃机中。 两侧各有一台额外的 UFO 捞娃娃机,里面摆放着不同动物的毛绒玩具,与主图像的动物不同。 场景设定在日本游戏中心,整体明亮。UFO 捞娃娃机的上部涂有鲜艳颜色,下部涂为白色。背景为墙面,UFO 捞娃娃机背后的区域模糊处理。地面铺有地毯。 拍摄角度为正面。最重要的是,图像中绝对不要出现任何文字或标志。
为这张手办完成材质添加和上色,同时将周围环境变为符合角色设定的环境
桌子上只有一个[阿童木]的玩具,玩具被对半分为左右两部分展示,玩具左半边是正常的玩具形象,右半边是透明的外壳,可以清晰的看到里面的内部构造,并有白色的线指出每一个部分是做什么的,在桌面上,明亮的背景,虚化的桌子。左边展示这个一半透明一半实体的玩具,画面的右边展示各类线条指出的参数指
制作一个写着 [“AI Evangelist - Kris”] 的动作人偶,并包含 [咖啡、乌龟、笔记本电脑、手机和耳机] 。
将照片中的人物转化为乐高小人包装盒的风格,以等距透视呈现。在包装盒上标注标题“ZHOGUE”。在盒内展示基于照片中人物的乐高小人,并配有他们必需的物品(如化妆品、包或其他物品)作为乐高配件。在盒子旁边,也展示实际乐高小人本身,未包装,以逼真且生动的方式渲染。
{ "PROMPT": "Create a bright, high-end street-fashion photograph of the woman from the reference image, keeping her face, hair, body & outfit exactly the same. She stands outside a luxury toy-shop window, gently touching the glass. Inside the window display, place a full-height cartoon-style doll designed to resemble her—same features, hair, and outfit—transformed into a cute, big-eyed, stylized animated character. Crisp lighting, premium street-fashion look, realistic reflections, face unchanged.", "settings": { "style": "high-end street fashion", "lighting": "crisp and bright", "environment": "outside luxury toy-shop window", "subject": "woman from reference image", "focus": ["face", "hair", "body", "outfit"], "additional_elements": [ { "type": "doll", "style": "cartoon-style, big-eyed, stylized", "location": "inside window display", "resemblance": "exact features, hair, outfit of woman" } ], "reflections": "realistic", "photorealism": true } }
{ "label": "direct-flash-gamer-girl", "tags": [ "direct-flash", "retro-gamer-room", "90s-photography", "film-aesthetic", "gamer-girl", "collectibles-shelf", "low-angle", "sitting-pose" ], "CompositionalPortrait": 1, "Style": [ "direct-flash-photography-3", "80s-90s-club-photo-2", "warm-film-tone-2", "documentary-candid-style-2" ], "Subject": [ "young woman in her early 20s with fair skin and soft natural features", "long dark hair styled in two loose braids with subtle flyaways for realism", "wearing a fitted white cotton camisole top with thin straps and matching high-waisted white shorts", "minimal natural makeup with a soft pink tint on cheeks and lips", "eyes looking directly into the camera with a calm, intimate, slightly teasing expression", "seated cross-legged on a couch, holding a game controller naturally in both hands" ], "MadeOutOf": [ "white cotton camisole top", "white high-waisted shorts", "black over-ear gaming headphones", "black wireless controller", "small plush Pikachu toy placed beside her on the couch", "red textured pillow behind her" ], "Arrangement": "subject sits centered on a worn retro couch in a relaxed cross-leg position, holding the controller naturally with both hands; direct flash highlights her face and the texture of her outfit, while the surrounding collectible shelves create depth and visual clutter in the background.", "Accessories": [ "retro gaming consoles stacked on shelves", "boxed action figures and collectible toys in various sizes", "soft plush Pikachu next to the subject", "gaming headset cable draped naturally across her shoulder" ], "Background": "a dimly lit retro gamer room filled with densely packed shelves of action figures, boxed toys, handheld consoles, and vintage game cases; warm tungsten floor lamp providing ambient background glow; slight shadow falloff caused by the direct flash illuminating the foreground more prominently.", "RoomObjects": [ "crowded black shelving full of collectible action figures", "vintage CRT monitor partially visible on lower shelf", "floor lamp with soft warm bulb", "stuffed toys in the corner of the couch", "assorted retro controllers scattered near the subject" ], "ColorRestriction": [ "overall palette grounded in warm tungsten tones", "subject outfit remains clean white for contrast", "background shelves maintain mixed reds, blacks, and muted neons from toy packaging", "flash introduces slightly cooler highlights on skin and fabric" ], "Lighting": "strong direct on-camera flash aimed straight at the subject, creating bold highlights on the face and clothing; shadows cast sharply behind objects; ambient tungsten lamp in the background adds warm separation light; overall high contrast with slight film-like grain.", "Camera": { "type": "digital rangefinder or compact mirrorless emulating film aesthetic", "lens": "35mm equivalent prime lens", "aperture": "f/2.0", "iso": "40
Show me how this room would look with furniture in it
[PRODUCT] transformed into a colossal structure within a miniature world, tiny people interacting with it, ladders, walkways, scale contrast, soft atmospheric haze, playful yet premium storytelling.
1/7比例的商品化收藏级人偶,以照片中人物为原型,高度写实的风格打造。人偶置于细致的沙滩环境中,沙滩、贝壳和轻柔的海浪交织在一起。整个玩具展示架被封装在一个透明的纪念品玻璃瓶中,使其呈现出高端的微缩立体模型效果,并拥有逼真的光影效果。
用这个角色图像创建商品
3D chibi-style miniature concept store of {Brand Name}, creatively designed with an exterior inspired by the brand's most iconic product or packaging (such as a giant {brand's core product, e.g., chicken bucket/hamburger/donut/roast duck}). The store features two floors with large glass windows clearly showcasing the cozy and finely decorated interior: {brand's primary color}-themed decor, warm lighting, and busy staff dressed in outfits matching the brand. Adorable tiny figures stroll or sit along the street, surrounded by benches, street lamps, and potted plants, creating a charming urban scene. Rendered in a miniature cityscape style using Cinema 4D, with a blind-box toy aesthetic, rich in details and realism, and bathed in soft lighting that evokes a relaxing afternoon atmosphere. --ar 2:3
背景被擦除,角色被转化为手办和周边商品。 主题 / 概述: 逼真的东京列车内部。整个车厢布置了角色广告和周边商品,打造一个专门为联动活动定制的特殊空间。 角色 / 陈列: 几名角色扮演者站在画面前景。 等身板和等身手办展示在列车中部和后部。 100cm 高的角色手办陈列其中。 许多角色毛绒玩具排放在空座位上。 广告 / 展示: 角色插画反映在车厢吊环广告上。 角色插画展示在列车内部的海报广告上。 额外安装的 LED 屏上展示角色插画和动画。 插画处理细节: 背景被擦除,角色转化为手办和周边商品。 近等身手办、100cm 手办、Q版手办和毛绒玩具被逼真描绘。 摄影角度: 正面构图,突出列车内部的繁忙氛围。 前景为角色扮演者的全景镜头,背景为手办、展示板和毛绒玩具。 低角度拍摄,突出吊环广告和 LED 屏。 画质 / 氛围: 逼真且细致。 都市真实光泽感。 分辨率 4K,长宽比 4:3。
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