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Prompt #164

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把图一贴在图二易拉罐上,并放在极简设计的布景中,专业摄影

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A clean, minimal 3D isometric diorama transforming a {argument name="household object" default="HOUSEHOLD OBJECT"} into a small architectural structure. Functional elements are abstracted into doors, windows, and volumes, realistic materials, soft studio lighting, rounded edges, miniature architectural model style, neutral background.

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Create a high-quality, realistic 3D render of exactly one instance of the object: [Orange iPhone 17 Pro]. The object must float freely in mid-air and be gently tilted and rotated in 3D space (not front-facing). Use a soft, minimalist dark background in a clean 1080×1080 composition. Left Half — Full Realism The left half of the object should appear exactly as it looks in real life — accurate materials, colors, textures, reflections, and proportions. This half must be completely opaque with no transparency and no wireframe overlay. No soft transition, no fading, no blending. Right Half — Hard Cut Wireframe Interior The right half must switch cleanly to a wireframe interior diagram. The boundary between the two halves must be a perfectly vertical, perfectly sharp, crisp cut line, stretching straight from the top edge to the bottom edge of the object. No diagonal edges, no curved slicing, no gradient. The wireframe must use only two line colors: Primary: white (≈80% of all lines) Secondary: a color sampled from the dominant color of the realistic half (<20% of lines) The wireframe lines must be thin, precise, aligned, and engineering-style. Every wireframe component must perfectly match the geometry of the object. Strict Single-Object Rule Render only ONE object in the entire frame. Render only one physical object. Do NOT show a second object from any angle. Do NOT show a second object as a reflection, shadow, silhouette, outline, ghost image, or transparency. Do NOT show a second object for comparison or display purposes. Do NOT show both the front and the back separately. Do NOT show an extra device behind, beside, underneath, or partially hidden. Only one single object is allowed in the entire frame. No duplicate objects, no mirrored back-and-front pairings, no reflections showing a second object. The object must appear alone, floating. Pose & Lighting: Apply a natural, subtle tilt + rotation in 3D to make it look like a floating product visualization. Use soft, neutral global illumination and no shadows under the object. No extra props, no text, no labels unless explicitly requested.

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Present a clear, side miniature 3D cartoon view of [YOUR CITY] tallest buildings. Use minimal textures with realistic materials and soft, lifelike lighting and shadows. Use a clean, minimalistic composition showing exactly the three tallest buildings in Sopot, arranged from LEFT to RIGHT in STRICT descending height order. The tallest must appear visibly tallest, the second must be clearly shorter than the first, and the third must be clearly shorter than the second. All buildings must follow accurate relative proportions: if a building is taller in real life, it MUST be taller in the image by the same approximate ratio. No building may be visually stretched or compressed. Each building should stand separately on a thin, simple ceramic base. Below each base, centered text should display: Height in meters — semibold sans-serif, medium size Year built — lighter-weight sans-serif, smaller size, directly beneath the height text Provide consistent padding, spacing, leading, and kerning. Write "YOUR CITY NAME" centered above the buildings, using a medium-sized sans-serif font. No building top should overlap or touch the text above.Use accurate architectural proportions based on real-world references.Maintain consistent camera angle and identical scale for each building model. No forced perspective. Use straight-on orthographic-style rendering. Do not exaggerate or stylize size differences beyond proportional accuracy. Use a square 1080×1080 composition.Use a clean, neutral background. Ensure no extra objects are present.

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